- Revisit Atka's design and develop the look of his face.
- Create animated running and jumping sequences of Amarok
- Create the crystal ice cavern environment for 'in-game' action stills of Amarok (Bullet-time-esque camera pans) to make sure that this project is read by viewers as a game.
- Work out the action shots and then recreate them in 3D
- If timescale allows attempt to create a transformation sequence (Would first have to be conceived as a 2D animatic sequence then created in Maya and After Effects.
- Revisit the making of document of the project and improve ready for publishing.
- Design business cards to hand out.
Tuesday, 28 May 2013
New Designers Checklist
Here is my checklist that I will be working towards in order to ready my work for New Designers -